Zynga
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Gaming
Lead development of core client systems and engine-level infrastructure in Unity/C#. Diagnose and fix cross-cutting performance issues, upgrade third-party SDKs, evolve build tooling, produce design docs, scope multi-week infrastructure initiatives, mentor engineers, and drive profiling, optimization, and architecture changes to enable future features.
Gaming
The Ad Operations Manager will optimize in-app monetization, manage ad networks, troubleshoot integrations, and lead ad quality initiatives.
Gaming
As a Senior Product Manager at Zynga, you'll lead cross-functional teams, drive feature development, analyze game performance, and advocate for business goals while enhancing player experiences.
Gaming
The Director of Product will oversee game product lifecycles, drive strategy, mentor teams, and leverage data for product development.
Gaming
Lead and manage global operational workflows and compliance programs (e.g., Global Fonts, Player Data Compliance). Serve as central liaison between studios and corporate teams, manage vendor proposals and contract tracking, maintain tracking systems, deprecate high-risk assets, optimize processes using modern tools, and provide project management support for software migrations, tool rollouts, and M&A integration.
Gaming
Analyze advertising inventory to maximize value, design tests, synthesize data into reports, and identify revenue opportunities in gaming.
Gaming
Lead product vision, roadmap, and outcomes for Hit It Rich Slots. Drive monetization and live-ops strategy, coordinate cross-functional teams and partners, define analytics standards, and own long-term player engagement, retention, and revenue growth.
Gaming
The Principal Software Engineer will design and optimize backend applications/services, improve payment integration, and oversee code quality within AWS.
Gaming
Lead UX design for a new mobile game: define user flows and information architecture, prototype and test features, build and maintain a scalable Figma design system, own end-to-end feature UX, audit player experience, mentor junior designers, and champion UX quality across the studio.
Gaming
Lead game production from concept through live operations, building team structure, processes, and plans. Guide multidisciplinary teams, ensure product quality and player advocacy, coordinate cross-team communication, run retrospectives, and foster a positive culture while driving projects on time and on budget.
Gaming
Own end-to-end product lifecycle for Words With Friends features on a large-scale live service. Write specs, user stories, and wireframes; define and execute roadmap with cross-functional teams. Use data-driven experimentation and A/B tests to monitor KPIs, translate player feedback into product requirements, and take ownership of feature performance and post-launch analysis.
