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BOLD AI

3D Render Artist

Posted 9 Days Ago
Be an Early Applicant
Remote
Hiring Remotely in CA
Mid level
Remote
Hiring Remotely in CA
Mid level
Create high-throughput, on-brand 3D assets using AI-first workflows and finish in Blender and Adobe Creative Cloud. Model, texture, light, and render photoreal or stylized work; maintain asset libraries, presets, and templates; collaborate with creative, brand, and production leads and feed learnings back into the Flywheel platform.
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Company Overview: Bold AI is an AI transformation company. We help enterprises use AI to change how they work, get found inside AI answers, and create content at scale. We build the platforms that make it real.

Role Overview: As a 3D Render Artist on Bold AI's Flywheel team, you build and render 3D work with AI as a native part of your pipeline and finish in Blender. You move fast across the Creative and Production phases, taking a brief from concept to on-brand, photoreal or stylized execution at a volume that would be impossible by hand. You produce for named enterprise accounts, hold the line on brand, and feed every learning back into the system so each cycle starts sharper than the last.

About the Flywheel Platform: Flywheel is our proprietary platform that runs the content supply chain end to end. Our production team operates it, and you create inside it every day. It ingests a brand from a URL or brand book into a structured, prompt-ready profile (palette, tone, audience, visual direction), then lets you brief and generate across multiple models from one workspace, including image, motion, and text-to-3D. You organize, compare, and approve output in Collections, run an automated brand-fit and brand-safety check with Persona Lens, repair AI artifacts with Pixel Fix, and upscale to final delivery resolution. A production calendar keeps every asset and deadline on track, and one-click export ships shareable review links.

The stack you'll work in: Flywheel, Superscale, Luma, Open Art AI, Higgsfield, Canva, Claude, ChatGPT, Adobe Creative Cloud, Linear, and Topaz.

Key Responsibilities

  • Work with the team in our time zone, which is EST Toronto, Canada

  • Model, texture, light, and render 3D assets for product, social, campaign, and motion

  • Use AI 3D and image tools to generate base meshes, concepts, textures, and references at high throughput inside Flywheel

  • Take generated and rendered output the last mile in Blender and Adobe: shading, lighting, compositing, and finishing to brand standard

  • Build and maintain asset libraries, material and shader presets, render templates, and prompt references that raise first-pass yield

  • Hold the line on brand across hundreds of executions for accounts like Nature Fresh Farms and Samsung

  • Keep work on-brand and platform-native, never generic AI output

  • Partner with the Creative Director and brand and production leads inside production pods

  • Feed learnings back into Flywheel so each cycle starts sharper and the system gets smarter

What You Bring

  • A strong portfolio of 3D render and motion work across product, brand, and campaign

  • Deep Blender skills: modeling, shading, lighting, and rendering (Cycles and EEVEE)

  • Daily, hands-on command of AI 3D and image tools across text-to-3D, image, video, and upscaling; you adopt new models fast (our stack includes Luma, Higgsfield, Open Art AI, Superscale, and Topaz)

  • Strong texturing and look-dev sense (Substance a plus)

  • A finishing eye that tells a good generation or raw render from a finished frame and closes the gap

  • Comfort with high throughput; you produce volume without dropping quality

  • Brand discipline to carry a client's visual identity across large execution counts

  • 4+ years of 3D and render experience in agency, studio, or in-house settings

Nice to Have

  • Motion and animation (keyframe, simulation, or procedural)

  • Real-time pipelines (Unreal Engine, Spline) or alternate DCCs (Cinema 4D, Houdini, ZBrush)

  • GPU rendering experience (Octane, Redshift, KeyShot)

  • Compositing in After Effects or Nuke

  • Experience building or maintaining 3D asset and material libraries

Role Details

  • Team: Flywheel

  • Focus: On-brand, platform-native 3D and render work at high throughput across digital initiatives

  • Collaborative, cross-functional environment with international stakeholders

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