As a Software Engineer II, you'll advance R&D efforts in VR prototyping by developing real-time graphics demos, collaborating with teams, and optimizing performance.
Our mission at DigitalFish is to help our customers derive transformative value across their organizations by building next-generation technologies that define the future of digital-media creation and consumption for millions of users.
We have partnered with leading digital media companies, and are at the center of their efforts to build a new generation of platforms and experiences. Current and past customers include Apple, Google, Meta, Disney, DreamWorks, Activision, Technicolor, ESPN, LEGO, NASA and many others.
THE ROLE
As part of a small and dynamic team, you'll play a pivotal role in advancing R&D efforts within the prototyping team. You’ll rapidly iterate on digital character-focused demos and prototypes working as the “integrator” inside real-time engines like Unreal by bringing together the vision of the Art Director.
The ideal candidate will have experience in a research or advanced development environment, with a focus on real-time graphics and VR/AR prototyping. This role is perfect for someone with a background in the games industry as a senior developer.
WHAT YOU'LL DO
- Work with the teams to evaluate and define the best 3D real-time approaches and optimization practices.
- Participate in ideation sessions with creative and technical peers to help plan and troubleshoot the design of prototype demo experiences.
- Assist in the conception and development of the demo functionality.
- Work closely with cross-functional teams to ensure seamless technology integration and compatibility of high fidelity character models
WHO YOU ARE
- BSc degree in Computer Science, Computer Engineering, or related fields
- Professional experience in C++ working on a game or VR/AR experience with tools for internal use in a studio environment.
- 4+ years of experience in real-time graphics development
- 4+ years of experience with Unreal Engine and Unity3D
- 3+ years of experience in rapid prototyping
- Basic understanding of linear algebra and 3D graphics fundamentals
- Familiarity with Houdini and/or Maya
- Working familiarity with Agile/Scrum development process
- Self-motivated with strong communication skills and able to work both in a team and independently
- Ability to work with minimal direction and manage a project independently from start to finish
- Proof of eligibility to work in the United States
COMPENSATION & BENEFITS
- The annual compensation includes equity (per qualifications)
- The annual salary range for this position is $125,000 to $160,000 plus equity (per qualifications)
- The base pay offered will take into account internal parity, job-related knowledge, skills, and experience among other factors
- Health Insurance - Medical, Dental, Vision and Life Insurance
- Discounts on movie tickets, theme parks, hotels, Broadway and Vegas shows, shopping partners & more
- Flexible working environment and more!
ADDITIONAL INFO
DigitalFish is an equal opportunities employer ensuring that all applicants are treated equally and fairly throughout our recruitment process. We are determined to ensure that no applicant experiences discrimination on the basis of sex, race, ethnicity, religion or belief, disability, age, gender identity, ancestry, sexual orientation, veteran status, marriage and civil partnership, pregnancy and maternity, or any other basis prohibited by applicable law.
DigitalFish may share your personal information and resume with trusted partners only as necessary to help facilitate your employment journey.
DigitalFish is not able to sponsor immigration petitions for this role at this time.
All applicants must have the right to work in the United States.
We look forward to hearing from you!
Top Skills
C++
Houdini
Maya
Unity3D
Unreal Engine
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