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Partyhat, Inc.

Game Developer

Posted 13 Hours Ago
Be an Early Applicant
Remote
Hiring Remotely in Canada
Mid level
Remote
Hiring Remotely in Canada
Mid level
Build and optimize high-fidelity, cross-browser casino games (desktop and mobile). Implement GPU-accelerated rendering, particle effects and high-performance animations, synchronize client with real-time server state and audio, profile and tune performance for 60 FPS, and collaborate closely with artists, sound designers, backend engineers, and mathematicians. Maintain clean, modular code and be available for rapid hotfixes and launch windows.
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The Mission

A brilliant game concept and a perfect math model mean nothing if the client-side execution isn't liquid-smooth. We aren’t looking for a standard web developer who just builds static layouts and basic forms. We need a "Kinetic Interface Engineer" to bring our entire iGaming pipeline to life across desktop and mobile browsers. Your job is to take raw visual assets, audio cues, and server-side logic, and fuse them into spectacular, high-performance casino games that run flawlessly at 60 frames per second.

You will step directly into an elite, highly collaborative team environment, working shoulder-to-shoulder with product owners, digital artists, sound designers, backend engineers, and mathematicians. Your focus is the absolute frontier of browser-based gaming: making graphics pop with striking animations, managing relentless game flow, and implementing crisp mechanics that react instantly to our game servers. If you view browser performance as a high-stakes puzzle and have the drive to build the slickest player experiences on the web, your canvas is ready.

Key Responsibilities
  • Client-Side Game Production: Architect, develop, and maintain high-fidelity, cross-browser casino games optimized flawlessly for both desktop and mobile viewports.

  • Visual & Kinetic Engineering: Take static visual assets and breathe immediate life into them utilizing advanced rendering, particle effects, and high-performance animation timelines.

  • Server-Driven Game Flow: Connect client-side interfaces smoothly to our core game servers, orchestrating real-time state changes, payout reveals, and audio-visual synchronization based on incoming server data packets.

  • Cross-Functional Collaboration: Partner actively as a core technical driver within a cross-disciplinary squad—ensuring game artwork, audio streams, and mathematical logic are unified perfectly in the final build.

  • Performance Tuning & Optimization: Ruthlessly profile memory usage, minimize draw calls, optimize asset loading sheets, and squash layout shifts to guarantee blazing-fast execution across global cellular networks.

  • Codebase Maintenance: Write clean, modular, and self-documenting code layouts, ensuring our game engine patterns remain scalable, predictable, and ready for rapid deployment cycles.

The Frontend Arsenal

You must possess elite, hands-on mastery and deployment speed across the following technical stack:

  • Core Languages: TypeScript and JavaScript (Advanced object-oriented and functional programming patterns).

  • Rendering & Web Graphics: HTML5 and WebGL (Deep understanding of the browser rendering pipeline, canvas manipulation, and GPU-accelerated graphics).

  • Engines & Libraries: PixiJS (or equivalent high-performance 2D WebGL rendering engines) and GSAP (GreenSock Animation Platform for intricate, programmatic timing and animation scripting).

The Requirements
  • The "Interactive Craftsman": Proven experience building rich, highly animated interactive web content, premium digital animations, or browser-based games. You know exactly how to make an interface feel alive and satisfying to touch.

  • Mobile-First Instinct: Deep intuition for cross-browser constraints, touch event handling, responsive scaling logic, and mobile asset optimization limitations.

  • The Collaborative Team Member: Exceptional communication skills and a ego-free approach to working inside a high-speed, multi-disciplinary development loop where code meets art and mathematics.

  • Hyper-Availability: This isn't a passive 9-to-5 desk track. The global gaming ecosystem moves fast, and major feature drops happen continuously. You must be available 7 days a week to handle real-time production hotfixes, launch window validations, and rapid updates.

  • Operational Autonomy: Self-motivated and highly structured; you write clean code, manage your asset pipeline meticulously, and can drive features across the finish line without constant supervision.

Operational Details
  • Location: Fully Remote.

  • Schedule: On-call 7 days a week (Requires high flexibility to align with real-time launch windows, global code releases, and system updates).

  • Payment: All compensation is processed in digital assets (USDC/USDT).

Why Join Us?

We offer more than just a software engineering ticket-shuffling job; we offer the chance to paint the interactive footprint of a global powerhouse.

  • Extreme Technical Autonomy: We value clean execution, performance wins, and innovative code architecture over red tape. If your game framework is fast and flawless, we ship it.

  • Global Stage: Your visual execution, animations, and code loops will instantly face a worldwide audience, commanding the entertainment experience for thousands of active players every single second.

  • A Culture of Pure Momentum: Join an elite squad that moves at lightspeed. You will be constantly building, testing fresh gameplay mechanics, and seeing your engineering hit production in real time.

  • High-Growth Upside: We value "potential over pedigree." For a Game Developer who consistently delivers uncompromised game flow and scales our front-end capacity, there is a clear, unrestricted runway to lead our entire client-side engineering organization.

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