The Technical UI Designer will create and integrate interface systems within Unreal, optimize shaders, and collaborate across teams for UI performance.
Company Description
Ready to Level-up in your career? Frima is looking for a Technical UI Designer for its UX/UI team.
We are Frima, a video game development studio based in Quebec City and Montreal for over 20 years, bringing together hundreds of passionate talents united by a single ambition: to create unforgettable games across all platforms.
And the reason is simple, we know how to take care of our people:
- 4.5 days of work per week, year-round. (Friday pm off);
- Truly flexible working: 100% remote, hybrid or 100% in person, the choice is yours;
- Up to 7 weeks vacation per year, sick days & personal days: your well-being is important to us.
- Complete group insurance from day one;
- A contribution to your RRSP
- 400$ allowance towards the purchase of ergonomic equipment;
Life at the Studio
- Access to chair massages, fresh fruit and snacks, gym, sports activities, etc;
- Regular presentations of projects and new developments: we keep our team up to date on all Frima developments;
- Close-knit, caring and inclusive teams, even remotely!
- Come and discover the rest for yourself!
What your weeks are going to look like
- Design and integration of complex interface systems directly within Unreal (UMG/Slate);
- Creating and optimizing custom shaders and materials for advanced visual effects;
- Collaborating with designers, artists, and programmers to solve cross-platform integration challenges;
- Debugging, profiling, and optimizing the UI to ensure smooth performance on PC, consoles, and other platforms;
- Improving the UI pipeline and documenting best practices for the team.
What we're looking for
- Bachelor’s degree (B.A.) in graphic design, UX/UI design, digital arts, or a related field, combined with equivalent experience;
- Three (3) to five (5) years of experience in designing interfaces for video games;
- Excellent proficiency in Unreal UMG and Blueprints (Slate is a plus);
- Experience with Unreal animation systems (a plus);
- Advanced skills in creating shaders/materials;
- Strong understanding of UX principles and interaction design;
- Appreciation for complex technical challenges and optimization;
- Strong communication skills, both verbal and written, in French and English.
- Portfolio and/or demo required;
- Willingness to travel internationally as needed.
What we value in our team
- Passion for functional design, layout, and quality of user experience;
- Independence, resourcefulness, and attention to detail in performing a variety of technical tasks;
- Ability to work within established standards, technical constraints, and production guidelines;
- Ability to analyze and solve problems related to navigation, readability, and UI behavior;
- Ease in adapting a design to different target audiences and various platforms;
- Ability to collaborate effectively with a multidisciplinary team;
- Good time management, sense of priorities, and adherence to deadlines;
- Constructive critical thinking and the ability to reevaluate and improve one’s own work.
Additional Information
Come and make a difference with us! #FrimaLife
- Find out more about us: https://frimastudio.com/a-propos/
- About our culture: https://vimeo.com/766900522?share=copyLe
The masculine gender is used only to lighten the text. Only selected candidates will be contacted.
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